Morphological annotation of a corpus with a collaborative multiplayer game


Güngör O., GÜNGÖR T.

Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), cilt.6008 LNCS, ss.74-85, 2010 (Scopus)

Özet

In most of the natural language processing tasks, state-ofthe-art systems usually rely on machine learning methods for building their mathematical models. Given that the majority of these systems employ supervised learning strategies, a corpus that is annotated for the problem area is essential. The current method for annotating a corpus is to hire several experts and make them annotate the corpus manually or by using a helper software. However, this method is costly and timeconsuming. In this paper, we propose a novel method that aims to solve these problems. By employing a multiplayer collaborative game that is playable by ordinary people on the Internet, it seems possible to direct the covert labour force so that people can contribute by just playing a fun game. Through a game site which incorporates some functionality inherited from social networking sites, people are motivated to contribute to the annotation process by answering questions about the underlying morphological features of a target word. The experiments show that the 63.5% of the actual question types are successful based on a two-phase evaluation. © Springer-Verlag 2010.